When bluff a good player?

“If everything is under control, you’re not going fast enough”

Mario Andretti (1940-car racer)

A good player always bases its lanterns in something he believes is true, will never bluff without good reason or without thinking about it before.

A good player bluffs based on:

1 – Who is playing against him. Some opponents are easier to bluff than others.

2 – How strong is he thinks his opponent’s hand.

3 – Who has represented him so far in relation to the strength of your hand.

4 - If an opponent is in mode “pay” ( calling mode ). It is usually more difficult to bluff to a loser, although others may be easier to bluff because they do not want to pay and lose again in the last hand played.

5 – Her chances of winning the hand without bluffing.

6 - The amount you win with a successful bluff.

7 - The likelihood that your opponent countered with a lantern to increase ( raise bluff ) or a pass and bluff (check-raise bluff)

8 - The cards in your hand than or speaker needs to make a good hand

9 - If image perceived by the table. If you bluff too much the other players tend to pay (make call)

10 – Reasons situation.

  • The opponent is short of money and has no more to make a repurchase.
  • The opponent does not want to call with a weak hand and look like a fool in front of their friends or acquaintances
  • In tournaments it is easy to bluff just before the break , just after the limits have been increased, or when there is an increase of money in the next post in the pay table and when the opponent has few cards.

More information

The same considerations apply when you decide if you call with a weak hand with a possible bluff of an opponent. Some players do not bluff in certain situations. For example, there are players who never bluff. Other players have to be seen (call) with marginal hands because of the psychological state he found.

If you are constantly in situations where one must pay a possible bluff or bluff, you are probably making bad decisions in the first streets , Holdem case of the pre-flop and flop.

An expert combined with frequent bluffing value bets with marginal hands to break his opponent’s mind to the point that he’ll think you have to pay anything (q and q think we are liars.)